How Your Honest11 Fantasy Team Scores Pointss


Normal Points
Type of Point T20 ODI Test T10
For being part of the Starting XI 4 4 4 4
For every run scored 1 1 1 1
Wicket (Except Run-Out). 25 25 16 25
Catch 8 8 8 8
Run out (Catcher) 6 6 6 6
Run out (Thrower) 6 6 6 6
Stumping 12 12 12 12
Dismissal for duck (Batsmen, Wicket-keeper and All-rounder). -2 -3 -4 -2
Bonus Points
Type of point T20 ODI Test T10
Every boundary hit 1 1 1 1
Every six hit 2 2 2 2
30 run Bonus 4 N/A N/A +8
Half century 8 4 4 16
Century 16 8 8 N/A
Maiden over 12 4 NA 16
3 Catch 4 4 NA 4
LBW / Bowled +8 +8 +8 +8
2 Wickets NA NA NA +8
3 Wickets 4 NA NA +16
4 Wickets 8 4 4 NA
5 wickets or more 16 8 8 NA
Economy Rate
Type of point T20 ODI Test T10
Applicable for players bowling minimum overs 2 overs 5 overs N/A 1 over
Below 2.5 runs per over N/A +6 N/A N/A
Between 2.5 - 3.49 runs per over N/A +4 N/A N/A
Between 3.5 - 4.5 runs per over N/A +2 N/A N/A
Below 5 runs per over +6 N/A N/A N/A
Between 5 - 5.9 runs per over +4 N/A N/A N/A
Between 6 - 7 runs per over +2 N/A N/A N/A
Below 7 runs per over N/A N/A N/A +6
Between 7 - 7.99 runs per over N/A N/A N/A +4
Between 7 - 8 runs per over N/A -2 N/A N/A
Between 8 - 9 runs per over N/A N/A N/A +2
Between 10 - 11 runs per over -2 N/A N/A N/A
Between 8.01 - 9 runs per over N/A -4 N/A N/A
Above 9 runs per over N/A -6 N/A N/A
Between 11.01 - 12 runs per over -4 N/A N/A N/A
Above 12 runs per over -6 N/A N/A N/A
Between 14 - 15 runs per over N/A N/A N/A -2
Between 15.01 - 16 runs per over N/A N/A N/A -4
Above 16 runs per over N/A N/A N/A -6
Strike Rate
Type of point T20 ODI Test T10
Applicable for players batting minimum balls 10 balls 20 balls N/A 5 balls
Between 40-50 runs per 100 ball N/A -2 N/A N/A
Between 60-70 runs per 100 ball -2 N/A N/A N/A
Between 50-59.9 runs per 100 ball -4 N/A N/A N/A
Between 30-39.9 runs per 100 ball N/A -4 N/A N/A
Below 50 runs per 100 ball -6 N/A N/A N/A
Below 30 runs per 100 ball N/A -6 N/A N/A
Between 70 - 80 runs per 100 balls N/A N/A N/A -2
Between 60 - 69.99 runs per 100 balls N/A N/A N/A -4
Below 60 runs per 100 balls N/A N/A N/A -6
Between 120.01-140 runs per 100 balls N/A +4 N/A N/A
Between 100-120 runs per 100 balls N/A +2 N/A N/A
Between 130-150 runs per 100 balls +2 N/A N/A N/A
Between 150-170 runs per 100 balls N/A N/A N/A +2
Between 150.01-170 runs per 100 balls +4 N/A N/A N/A
Between 170.01-190 runs per 100 balls N/A N/A N/A +4
Above 140 runs per 100 balls N/A +6 N/A N/A
Above 170 runs per 100 balls +6 N/A N/A N/A
Above 190 runs per 100 balls N/A N/A N/A +6
  • The cricketer you choose to be your Honest11 Fantasy Cricket Team’s Captain will receive 2 times the points.
  • The Vice-Captain will receive 1.5 times the points for his performance.
  • Substitutes on the field will not be awarded points for any contribution they make.
  • In case of any transfer of a real-life player in the intervening period between scheduled updates, such transfer shall not be reflected in the roster of players until the next scheduled update. Please note that while the transferred player will be available for selection in the transferred team's roster of players in a Contest during the intervening period, no points will be attributed to such transferred player in the course of such contest.
Raiding Points
Action Points
Successful Raid Touch Point 8
Raid Bonus 2
Super Raid 4
Super 10 4
Unsuccessful Raid -2
Defending Points
Action Points
Successful Tackle 20
Super Tackle 8
High 5 10
Unsuccessful Tackle -1
Other Points
Action Points
Captain 2x
Vice-Captain 1.5x
In Starting 7 8
Substitute Appearance 2
Cards And Team Points
Action Points
Getting Opposition All Out (if in Starting 7) 8
Own Team All Out (if in Starting 7) -4
Green Card -2
Yellow Card -4
Red Card -6
  • If a player is announced in the starting seven of a team but later is unable to start the match, he/she will not score any points. The player who plays as the replacement, however, will earn points for the match (including starting points)
  • Points for a substitute appearance will only be given the first time a player enters the field of play.
  • Points for super tackle will be added to the points of a successful tackle (5 pts for successful tackle + 4 pts for super tackle)
  • Points for a raid touch will be given to the raider for every opponent he gets out or puts out.
  • Points for getting the opposition team all out will only be given to players who are part of the starting 7.
  • Negative points for getting all out will only be given to players who are part of the starting 7.
  • If a player receives any card, he will continue to get negative (for Getting All Out) and positive (for Pushing All out) points.
  • Points deducted for Red Cards include deductions for a Yellow Card and Green Card. Similarly, points deducted for Yellow Cards include deductions for Green Cards.
  • If a Green/Yellow/Red card is given to someone in the team/support staff, it will not have any impact on the players' individual points.
  • Any event during extra time will be considered for awarding points.
  • Any event during Golden Raids will not be considered for awarding points.
  • A player who has been transferred from one team to the other might still be available for selection for his older team until the next scheduled team update on Honest11. However, no points will be attributed to the player in such a situation.
  • A player who has not participated in the game as part of the starting 7 or as a substitute will not be awarded negative points for receiving yellow/red/green cards for off-field activities.
Other Points
Action Points
Captain 2x
Vice-Captain 1.5x
In Starting 11 +4
Coming on as a Substitute +2
Attack
Action Points
Goals +30
Assist +15
Shot on Target
Includes Goals
+10
Chance Created
The final pass leading to a shot (on taget, blocked or off target)
+6
5 Passes Completed +1
Defense
Action Points
Tackle Won +4
Interception Won +4
Blocked Shot +4
Clearance +2
Saves
GK
+8
Penalty Saved
GK
+30
Clean Sheet
GK/DEF (Played + 55 mins)
+20
Cards & other penalties
Action Points
Yellow card -2
Red card -6
For every own goal -6
For every goals conceded
GK/Defender(on the field when the goal is scored)
-4
For every penalty missed -8
  • The player you choose to be your team’s Captain will receive 2 times the points for his/her performance
  • The player you choose to be your team’s Vice-captain will receive 1.5 times the points for his/her performance
  • Starting points are assigned to any player on the basis of announcement of his/her inclusion in the team. However, in case the player is unable to start the match after being included in the team sheet, he/she will not score any points. Points shall however, be applicable (including starting points) to any player who plays as a replacement of such player to whom starting points were initially assigned.
  • Honest11 Fantasy Points for the ISL will be awarded based on the information and stats provided by the official ISL score providers. The information on the official scorecard will override all conditions mentioned for assists, passes, etc. THE OFFICIAL ISL SCORECARD IS THE FINAL POINT OF REFERENCE FOR AWARDING POINTS IN FANTASY ISL.
  • If a player has been substituted before a goal is conceded, the player will still get the clean sheet bonus (provided he has played at least 55 minutes).
  • Assists are awarded to the player from the goal scoring team, who makes the final pass before a goal is scored.
    An assist is awarded when:
    • a) The pass was intentional (that it actually creates the goal).
    • b) The pass was unintentional (that the player had to dribble the ball or an inadvertent touch or shot created the goal).
    An assist is NOT awarded when:
    • a) An opposing player touches the ball after the final pass before a goal is scored, significantly altering the intended destination of the ball.
    • b) Two or more opposing players touch the ball after the final pass before a goal is scored.
    • c) The goal scorer loses possession to a player from the opposition team and then regains control of the ball
  • Points for assists will be awarded to the player:
    • a) For winning a Penalty
    • b) For winning a Free kick
    • c) For having his/her shot saved or blocked by a defender, goalkeeper or goalpost if his/her teammate scores on the rebound
    • d) For a cross or pass that results in an own goal
    • e) For having his/her shot saved/blocked/rebounded and the next touch (by opposition player) results in an own goal
    All of the above must result in a successful goal for points to be awarded to the player providing the assist.
  • In cases where a player misses a penalty kick and scores on the rebound, he will get points for the penalty but will get -2 points for the miss. He will NOT get any points for the assist.
  • In cases where a player misses a penalty kick but the goalkeeper hasn’t touched the ball, the GK will NOT get any points for saving the penalty, while the player will get -2 points for the miss.
  • Goals conceded will be counted for the players playing on the field at the time of the goal irrespective of player's total playing time
  • If a player receives a red card, he will continue to be penalised for goals conceded by his/her team. i.e for the goals conceded after he leaves the field
  • Point deductions for a red card include any points deducted for yellow cards
  • Data is provided by reliable sources and once the points have been marked as completed i.e. winners have been declared, no further adjustments will be made. Points awarded live in-game are subject to change as long as the status is 'In progress' or 'Waiting for review'.
  • Any event during extra time will be considered for awarding points
  • Any event during penalty shootouts will not be considered for awarding points
  • A player who has not participated in the game as part of the starting 11 or as a substitute, will not be awarded negative points for receiving a yellow or red card for off field activity
  • A Chance Created, also known as a 'key pass', is the the final touch (pass, cross or any other touch) leading to a shot, regardless off whether it is on target (including goals), blocked or off target
  • If player A passes the ball to player B who then scores, then player B is awared a Goal and a Shot on Target (30 + 10 = 40 pts), while player A is awarded an Assist and Chance Created (15 + 6 = 21 pts)
  • 54 minutes and 1 second onwards (54’1”) will be considered as 55 minutes for the purpose of point calculation.
  • In case a player is transferred/reassigned to a different team between two scheduled updates, for any reason whatsoever, such transfer/reassignment (by whatever name called) shall not be reflected in the roster of players until next scheduled update. It is clarified that during the intervening period of two scheduled updates, while such player will be available for selection in the team to which the player originally belong, no points will be attributable to such player during the course of such contest.